Showing posts with label Frostbite. Show all posts
Showing posts with label Frostbite. Show all posts

Sunday 15 September 2013

CryEngine 3 vs Frostbite 3









Although there is much debate and speculation regarding the competition between the upcoming next gen consoles and the various producers waiting to promote their latest game releases, it’s easy to forget that the competition is also rife in software development. There is no better example of this competition than between the established CryEngine 3 by German Developers Crytek, the engine being used in games such as Sniper: Ghost Warrior 2 and Crysis 2. The competitor is the upcoming Frostbite 3 engine by Swedish developer DICE, which has been showcased during E3 in the incredible gameplay demo of Battlefield 4.

One of the first things that people will assess when comparing the two engines will be the visual/graphical comparisons, and after comparing the two engines I feel the award for the most visually impressive must go to the Frostbite 3. The graphical display on Battlefield 4 was simply amazing, showcasing the clear crisp graphics, excellent framerate, clear sound effects, shadowing, lighting, speedy rendering, and the support for huge open world maps. All of this was a clear demonstration of both the excellent graphical capabilities of the software, but also a clear demonstration that the next gen consoles are capable of running the engine without any compatibility or processing problems.

 

Both Engines are stunning to look at, but I still find myself drawn more to the Frostbite 3.

Compare that with the CryEngine which, to its credit, wowed us with its own display of graphical, sounds, and quality when showcasing Crysis 2 on the PC. Also any issue of its redundancy on next gen consoles was dismissed by Crytek who stated on their website the engine will be compatible for supporting games on next gen. Also, although I feel the graphics are better on the Frostbite Engine, the CryEngine does appear to have a more colorful look and more emphasis on character models, although both engines seem to adopt a dark and dusty tinge, possibly to try and make the game world look more realistic.

However in one area that I do feel the Frostbite 3 engine is indeed far superior, is in its performance. One of the most glaring problems attributed to the CryEngine 3 is its apparent favoritism towards the PC platform. Although Crytek claims the engine was designed specifically to allow more compatibility with consoles, this did not translate in graphics, rendering, or performance, which was average at best when compared to the PC. In the case of the Frostbite 3 engine the development has been made for the use of next gen gaming as a priority, and as such will not only be able to flex its ‘graphical muscles’ in high profile events, but do so on what will soon be the best selling gaming devices on the planet.